> For the complete documentation index, see [llms.txt](https://docs.inconnu.app/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.inconnu.app/guides/quickstart/willpower-re-rolls.md).

# Willpower re-rolls

Easily re-roll up to three normal dice.

V5's rules as written ("RAW") allow you to re-roll up to three normal dice by spending a point of Willpower, so long as the roll incorporates an Attribute or a Skill—and so does **Inconnu**!

Every time you roll, four buttons will display at the bottom of the roll view:

* **Re-Roll Failures:** Re-roll only those dice that were unsuccessful. This is far and away the most commonly pressed button.
* **Max Crits:** Re-roll up to three failing dice. If fewer than three dice are failures, **Inconnu** will re-roll normal successes (but not tens) in order to make up the difference.
* **Avoid Messy:** Re-roll tens in order to attempt to avoid a Messy Critical. This button will not be available if the roll's outcome is not messy to begin with.
* **Risky Avoid:** Just like `Avoid Messy`, this button also re-rolls tens. If there are fewer than three tens, however, it will begin re-rolling failure dice. Use this button if losing the crit would see you fail the roll. Otherwise, `Avoid Messy` is the better option nine times out of ten.

{% hint style="warning" %}
**Be careful!** `Re-Roll Failures` and `Max Crits` can lead the unwary into Messy Critical territory. Always check whether the any of the Hunger dice are tens before deciding whether to use Willpower.
{% endhint %}

Once you've made your selection, if you're rolling with a character, **Inconnu** will give you a prompt to mark off the spent point of Willpower. This way, you don't have to waste time using `/character adjust`!
