> For the complete documentation index, see [llms.txt](https://docs.inconnu.app/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.inconnu.app/guides/quickstart/trackers.md).

# Trackers

In addition to Attributes, Skills, and custom traits, Inconnu keeps track of Health, Willpower, Humanity, Hunger, and more.

As you saw when you [created your character](/guides/quickstart/creating-a-character.md), each character has base trackers: Humanity, Health, Willpower, Hunger, and Blood Potency. In addition, **Inconnu** tracks both *lifetime* XP and *unspent* XP. Modifying these is done with the `/character adjust` command.

This command has over a dozen optional parameters for modifying nearly every aspect of your character.

{% hint style="success" %}
**Example:** Nadea has taken two levels of Superficial Health damage, one level of Aggravated Health damage, and one level of Superficial Willpower damage.

{% code overflow="wrap" %}

```
/character adjust sup_hp:+2 agg_hp:+1 sup_wp:+1
```

{% endcode %}
{% endhint %}

### Plus, minus, or nothing

In the example above, we wrote `+2` and `+1`. We could of course have reduced damage by subtracting (with `-`) instead. But what happens if we leave off `+` or `-`? In that case, **Inconnu** will *set* the value to that level rather than adding or subtracting from the current value. If you have three levels of Superficial Health damage, `sup_hp:2` (without the plus sign) will reduce your damage to two boxes.

{% hint style="info" %}
**Why can't I just subtract health?** New users sometimes get confused about having to "add" damage versus "subtracting" health. There's an important distinction: the `health` parameter reflects the overall size (number of boxes) of your health track. When you "add" damage, you are *applying* it.
{% endhint %}
